Friday 21 November 2014

The War of Duke Cosimo's Perucke part IV

The British Expeditionary Force had won a famous victory at the river pushing theSpaniards back towards their Headquarters at Arroyo Rocho
The Earl of Oxford had been reinforced from England by a detachment the Kings own Horse Guards and the Royal Dragoons lately the Tangiers Horse...
Both armies welcomed new Generals..
For the Spanish - Brigadier General Roberto Dela Collina Ventosa with his faithful hounds Ferdinand and Isabella.
He sported a fantastic wig as if to taunt the British...
De Vere was forced to accept the return of Brigadier Percy Kirke lately returned from Tangiers and with a fearsome reputation for ruthlessness.
Although the Battalions from Tangiers were renamed Queens' they were loyal to  Lt. Gen. Kirke who called them his 'Lambs'
Kirke was accordingly given command of the advance guard and set about his task with relish!
On the right Flank the 'New Horse' were brigaded under the command of the newly promoted Louis de Duras now 2nd Earl of Feversham. 
The Battle opened with swirling cavalry melee involving the infamous Lanceros Rosas and a newly arrived regiment of German Kurassiers a gift from the Infante's Uncle the Holy Roman Emperor.
Los Coraceros Alemans
Facing off against the Horse Guards
The Germans 'did great execution amongst our new troopers'
In the foreground the lancers battle fiercely with the Kings Dragoons 
Despite inflicting serious injury on their opponents both Spamish regiments were forced to give ground with the Kurassiers being cut to ribbons 
On the left Flank The advance guard made good ground and pressed the Spanish back beyond the stream line
Guards
Dumbarton's 
Gansos 
Castile
Action at the river
Spanish guns putting up stff resistance
Dumbarton's Storm across
Tumbonas regiment fled into the river!
The furious advance of Kirke's Lambs and Dumbarton's Foot drove the Spanish back, the tributary of the river proving no real obstacle to their ardour.
Tumbonas de Playa driven back in confusion into the water where many poor souls drowned in the confusion!

De Vere pronounced himself satisfied with the day's events although the two new regiments of Horse had virtually ceased to exist as a fighting force they had stood against the Iberian onslaught 'like a wall'. Although Lord Feversham 
was at pains to point out their 
Gallantry, serious questions will need answering about his handling of the Horse.

Meanwhile Percy Kirke seemed to have well lined pockets later that evening despite playing at Faro and Basset through the night. Rumours of deals concerning Spanish powder may of course have no substance....

Thursday 24 July 2014

The War of Duke Cosimo's Perucke part III - Promotions

Yesterday I visited Rob in the Debateble Lands and played another round in our ongoing War of Imagi-Nation - this time more of a playtest of our latest rule updates to the WARRE Game - Promotions!


We have decided on a Campaign system of regimental-battalion promotions that can enhance performance on the battlefield.


If the unit in question performs well on the field it then gets to choose a doctrine to follow Attaque or Vitesse or Defense.
From then on each time they do well the get to choose a further promotional attribute, but must stay within that school

We wanted to see that the wouldn't unbalance the game too much...


For our game we diced randomly for the unit promotions in the battle and allocated, none, 1, 2 or 3 of these. 


Robs Exiles the 'Wild Geese' Gansos regiment here with a nice casualty marker chose two  Ecole d'Attaque cards - A la Baionnette and Puissant Pikes


My 1st Foot opted for Ecole de la Defense - "They could fill their Ranks twice over" 
With other units choosing other options and some with no promotions we proceeded to contest the field of honour!

The story so far ...
Having been repulsed last time the British expeditionary force renewed their pressure on the Spaniards and decided to assault them - cross the Rio Razon - and drive them back to their forward base at Arroyo Rojo. 

The intrepid Cardinale Infante took the initiative and lined the banks of the river with the famous Tumbonas de Playa Regt. 

Here the Gansos start their march to the bridge..


while the Bomberos invested the Wood.


Meanwhile the dashing Lanceros swept forward (as befitted their study of the Ecole de Vitesse) 


to be met by the...
Oxford Blues who had waited patiently on the only promontory, the Collina el Ingles.


The pugnacious Gansos poured over the bridge eager to engage the British with all dispatch!

The British continued a cautious advance with the 1st Foot being checked by effective artillery fire...
The British Artillery had chosen the attack doctrine and made full use of "the Finest Gunpowder" and a "Cannonade" to keep the Spanish guns quiet


Then Dumbarton's 1st Batt. Of Scots arrived at the river... And throwing caution to the wind they salvoed and followed up with a furious charge sending The Tumbonus regt. backwards in confusion then their Grenadiers followed up and with clubbed musket and pikes at the charge they broke the Spaniards who ran helter-skelter from the field!
In the centre the 2nd Batt. of the Queens Regiment (newly returned from Tangiers but with no promotions) blasted the Bomberos from the wood with Salvee fire.

The 1st Foot and Dumbarton's 2nd Batt. combined to decimate the Irish as they debouched from the bridge!

On the far right flank the Oxford Blues met the Lanceros with pistol fire and counter charged. The Lanceros decided on discretion and quit the field to complete comprehensive victory for the Expeditionary Army.

The Spanish Army retired in some disarray to Arroyo Rojo and the Cardinale has promised reinforcements.
For his part Aubrey de Vere has sent for fresh forces to finally ensure the dastardly blockade is broken for good. 

We learned that the promotions don't seem to unbalance the game, and that we need bigger battle tables. 
Next we will look at negative traits for units performing poorly and Attributes for Commanders.






Sunday 29 June 2014

The Napoleonic WARRE Game (test)


Last thursday at the club John Busby and I tested out the WARRE Game in a napoleonic battle to see if the rule mechanisms would work.
Quite remarkably we found they worked pretty well. Above we see my French right-wing cavalry brigade deployed with supporting horse Artillery.
So the things we felt that needed changing were, faster firing artillery so now actually take one phase to reload.
Here we see Johns infantry centre deploying in battalion columns of attack.
Infantry now may not use the Salvee as per the 17th century.
We have also decided to bring in some different formation possibilities for infantry (column,line skirmishers etc) and are still discussing whether this might be desirable for cavalry.
Here is a shot of John's Light Dragoons who performed outstandingly well that evening. (Damn their eyes!)
The other main change was the provision of Commanding Brigadiers who look after their own brigade (only) This means that their troops are often in command range. We played an alternating brigade command type of game. With dicing for initiative at every turns end.
French heavy cavalry on my left flank.
We are both looking forward to reprising the action with a properly amended set of the WARRE Game rules soon. 
We will write up the results of our playtesting in future blog entries.

Saturday 28 June 2014

The Battle of Lutzen (open day)

The Battle of Lutzen

Staged at the 50th Anniversary Open Day 

of the

Mid Somerset Wargames Club

Using the WARRE GAME RULES developed specifically for this Project
The Battle was fought out at Wells - Seager Hall
 
The Foote an Guns in the centre open hostilities
Meanwhile the Swedish right wing Horse under Gustavus engage in a protracted melee with the Imperial Horse
Centre left of Wallenstein's army
The Windmill hill Battery exchanging fire with the Swedes - note the imperial commanded Shot holding the road
General corm of the centre conflict 
On the Swedish left Flank Duke Bernhardt pressed attacks against Lutzen itself
The high water mark of the Swedish assault


The centre attacks grind to a halt









Imperial centre right and Lutzen
More attacks on the town
The Swedish centre is repulsed!

Players battled all day at the Seager Hall.
  The battle ended in stalemate with the Imperial army holding their original positions.